Game developers need powerful database and streaming data tools to create new experiences for players and revenues for game franchises. Unfortunately, databases have only gotten in the way of great games and user experience with poor performance and complex programming.
Macrometa's global data platform brings a powerful, modern, distributed edge cloud for enabling game developers to incorporate rich data-driven gameplay, behavior and workflows into their game experiences. Now game developers can use an avant-garde data platform to take their games to a whole new level.
To use Macrometa's Global Edge Fabric, you don't need to be an experienced distributed systems developer. Your hard earned knowledge and skills are completely portable to the edge. Use our Online Resource library to learn about the edge, program our platform using APIs, SDKs with tutorials and example apps.
Macrometa lets developers easily incorporate data-driven dynamic gameplay. Our data platform delivers distributed computing capabilities milliseconds away from players to enable them to enjoy a whole new level of dynamic, interactive, real-time, multiplayer gaming.
Augment your Unity and Unreal engine based games with a powerful data platform to improve gameplay, monetization, and player data management with a modern edge cloud backend.
Building massive worlds
The states of all entities in your game are stored by default at edge locations closest to your end users. This enables extreme performance, intelligence, and dynamic gameplay in virtual worlds that are much larger in size, have tens of thousands of players in a single game, and have a greater number of complex AI and gameplay behaviors (e.g. dynamic objects, weather, ecologies, player and NPC interactions).
Macrometa enables passive in-game data collection & real-time processing. This data can be used to extract insights that can create dynamic behavior & engagement inside the game to drive monetization. Macrometa also allows actions and interactions between players and the game to be shared across distinct game worlds and allows you to create new ‘meta’ experiences and stickier engagement.
Game developers no longer deal with a fixed data model where they need to statically provision users of a specific skill, realm or proficiency to a specific server or database instance. Instead, these parameters can be defined as logical attributes due to the flexibility and power of Macrometa's global database.